THE GAME REMEMBERS EVERYTHING.

Bottle Episodes is a multiplayer text-and-image-based RPG for your phone. Like a choose-your-own-adventure crossed with a classic tabletop game. Each episode is a dynamic story you play through in a group, and no two play-throughs are the same.

WHAT IT’S LIKE

You and your friends pick a scenario—maybe you’re strangers trapped in a cabin. Maybe you’re crewmates on a failing spaceship. Maybe one of you isn’t who you say you are.

Each round, pick a move. Maybe you want to…

  • Slip into a new room

  • Give an item to a friend

  • Search for a clue

  • Lie. Confess. Hide.

As you play, the engine updates the world for everyone:

  • Locked doors stay locked (until someone unlocks them).

  • Hidden items stay hidden (until someone finds them).

  • Clues spread, rumors twist, alliances shift.

No game master. No need to track anything. Our technology keeps the game world running consistently to ensure there’s nothing to break your immersion in our episode—the kind of episode you’re only used to seeing on TV.

HOW IT WORKS

Our stories run smoothly as you play—but behind the curtain, the Bottle Episodes engine keeps everything on track.

  • It remembers what each player has seen and done

  • It tracks where everyone is and what their status is

  • It monitors the game world in real time to update all possible actions.

No game master. No spreadsheets. Just a story that adapts to your every move.

FOR CREATORS

We plan on opening our toolkit so that everyone can build their own episodes—no coding skills necessary.

Whether you want to create an interactive ghost story, medical drama, or lesson plan, the Bottle Episodes engine will handle the logic.

You bring the characters, choices, and twists. We’ll keep your world running smoothly.

CO-FOUNDERS

Maya Jamner, MBA Candidate

Creative &

Strategy Lead

maya@bottleepisodes.com

Claudia Harrison, MA

Creative &

Technology Lead

claudia@bottleepisodes.com